Jakobs Shield (Borderlands 4)

Here's one of the gear elements I contributed to Borderlands 4 - I was responsible for creating a detailed high poly model and delivering on the unique art style and modular design of the assets within Borderlands 4.

The shield has a total of 11 modular components which when combined can create a variety of status effects!
(Blender Sub-D workflow & Delivery in 3ds Max: scene setup /w mirrors and turbosmooth)

Thanks to everyone who made this collaboration possible, working on an iconic title like Borderlands was a great experience!