Hello again! I am back with yet another project done in CAD, it's a helmet from Gears of War.
This kind of experience was a first for me, as I've not tackled any character gear before. I'm happy with the result and I hope you like it as well. Those eye shaders were something else to make :) but managed to recreate the look in the end.
Renders done in marmoset toolbag 4, blockout in blender and highpoly in plasticity.
Created as a CAD learning exercise at: https://www.artstation.com/amcrostudio