Hi everyone, it's been a while !
This is a personal project i've been working on in my free time, chipping at it slowly whenever I had the opportunity to do so. Working on this piece was a great experience and I am happy to say that beating this level of detail in the following projects is a challenge I'm looking forward to face.
Thanks Nick for the feedback and pointing me towards this amazing workflow for creating realistic wood textures by Patrick Sutton
https://www.artstation.com/patricksutton
https://www.artstation.com/nika7586
You can find the workflow here https://i.imgur.com/ljTKMwh.jpg
Also a big thanks goes to everyone from the DiNusty Empire and 3D Modeling discord servers for all the feedback and awesome conversations!
••••••••••
•Polycount: 12,644 tris
•Textures: 2x 4k maps (body, wood) 1x 2k (mag)
Fullscreen recommended
AK47 Type 3 In-game (Insurgency, Source engine, non-pbr)
(Use headphones for best experience)
Small gameplay using the AK ;)