Hi everyone,
This guide for creating hyperrealistic wood materials was made 2 years ago by yours truly.
It's based on the PSL rifle I created as an internal benchmark at AMC and stayed behind closed doors until now.
https://www.artstation.com/artwork/48VDX2
Really happy to have this workflow breakdown published! Let me know your thoughts, suggestions or any feedback you might have!
80LV https://80.lv/articles/creating-hyperrealistic-wood-material-for-weapons-in-substance-3d-painter/
I hope you find it useful and I am excited to see more and more textures that push the limits of what we know possible.